継承メンバを含む Selection の全メンバ一覧です。
| Add(Selection *selection) | Selection | |
| Attach() | Selection | |
| Clear() | Selection | |
| Detach() | Selection | |
| EdgeID(int index) | Selection | |
| ElementEdgeElementID(int index) | Selection | |
| ElementEdgeIndex(int index) | Selection | |
| ElementFaceElementID(int index) | Selection | |
| ElementFaceIndex(int index) | Selection | |
| ElementID(int index) | Selection | |
| FaceID(int index) | Selection | |
| GetPart(int index) | Selection | |
| IsAttached() | Selection | |
| IsValid() | Selection | |
| NodeID(int index) | Selection | |
| NumEdges() | Selection | |
| NumElementEdges() | Selection | |
| NumElementFaces() | Selection | |
| NumElements() | Selection | |
| NumFaces() | Selection | |
| NumNodes() | Selection | |
| NumParts() | Selection | |
| NumVertices() | Selection | |
| PartID(int index) | Selection | |
| SelectEdge(int edgeId) | Selection | |
| SelectEdgeByCylinder(Point *center, Point *center_axis, Point *x_axis, double inner, double outer, double startAngle, double endAngle, bool is_useheight, double top, double bottom, bool visible) | Selection | |
| SelectEdgeByCylinderObject(Cylinder *cylinder, bool visible) | Selection | |
| SelectEdgeByPosition(double x, double y, double z) | Selection | |
| SelectEdgeByRange(Point *lower, Point *upper, bool visible) | Selection | |
| SelectElement(int elementId) | Selection | |
| SelectElementByCylinder(Point *center, Point *center_axis, Point *x_axis, double inner, double outer, double startAngle, double endAngle, bool is_useheight, double top, double bottom, bool visible) | Selection | |
| SelectElementByCylinderObject(Cylinder *cylinder, bool visible) | Selection | |
| SelectElementByPosition(double x, double y, double z) | Selection | |
| SelectElementByRange(Point *lower, Point *upper, bool visible) | Selection | |
| SelectElementEdge(int elementId, int index) | Selection | |
| SelectElementEdgeByCylinder(Point *center, Point *center_axis, Point *x_axis, double inner, double outer, double startAngle, double endAngle, bool is_useheight, double top, double bottom, bool visible) | Selection | |
| SelectElementEdgeByCylinderObject(Cylinder *cylinder, bool visible) | Selection | |
| SelectElementEdgeByPosition(double x, double y, double z) | Selection | |
| SelectElementEdgeByRange(Point *lower, Point *upper, bool visible) | Selection | |
| SelectElementFace(int elementId, int index) | Selection | |
| SelectElementFaceByCylinder(Point *center, Point *center_axis, Point *x_axis, double inner, double outer, double startAngle, double endAngle, bool is_useheight, double top, double bottom, bool visible) | Selection | |
| SelectElementFaceByCylinderObject(Cylinder *cylinder, bool visible) | Selection | |
| SelectElementFaceByPosition(double x, double y, double z) | Selection | |
| SelectElementFaceByRange(Point *lower, Point *upper, bool visible) | Selection | |
| SelectFace(int faceId) | Selection | |
| SelectFaceByCylinder(Point *center, Point *center_axis, Point *x_axis, double inner, double outer, double startAngle, double endAngle, bool is_useheight, double top, double bottom, bool visible) | Selection | |
| SelectFaceByCylinderObject(Cylinder *cylinder, bool visible) | Selection | |
| SelectFaceByPosition(double x, double y, double z) | Selection | |
| SelectFaceByRange(Point *lower, Point *upper, bool visible) | Selection | |
| SelectNode(int nodeId) | Selection | |
| SelectNodeByCylinder(Point *center, Point *center_axis, Point *x_axis, double inner, double outer, double startAngle, double endAngle, bool is_useheight, double top, double bottom, bool visible) | Selection | |
| SelectNodeByCylinderObject(Cylinder *cylinder, bool visible) | Selection | |
| SelectNodeByPosition(double x, double y, double z) | Selection | |
| SelectNodeByRange(Point *lower, Point *upper, bool visible) | Selection | |
| SelectPart(Variant &val) | Selection | |
| SelectPartByCylinder(Point *center, Point *center_axis, Point *x_axis, double inner, double outer, double startAngle, double endAngle, bool is_useheight, double top, double bottom, bool visible) | Selection | |
| SelectPartByCylinderObject(Cylinder *cylinder, bool visible) | Selection | |
| SelectPartByPosition(double x, double y, double z) | Selection | |
| SelectPartByRange(Point *lower, Point *upper, bool visible) | Selection | |
| SelectVertex(int vertexId) | Selection | |
| SelectVertexByCylinder(Point *center, Point *center_axis, Point *x_axis, double inner, double outer, double startAngle, double endAngle, bool is_useheight, double top, double bottom, bool visible) | Selection | |
| SelectVertexByCylinderObject(Cylinder *cylinder, bool visible) | Selection | |
| SelectVertexByPosition(double x, double y, double z) | Selection | |
| SelectVertexByRange(Point *lower, Point *upper, bool visible) | Selection | |
| SetBlockUpdateView(bool block) | Selection | |
| VertexID(int index) | Selection |