Sometimes it is useful to create a 3D model from a 2D model, such as when taking into account end leakage effects to increase the accuracy of a model. When so doing, it is useful to create a 3D mesh model from an inherited 2D mesh. JMAG-Designer can extend a 2D mesh model to 3D using Geometry Editor.
In this document, how to create a 3D mesh model from a 2D mesh model using Geometry Editor is presented.
Keywords: Geometry Editor, parallel mesh drag, mesh block merging/inheriting, duplicate node deletion
Fig. a Converting to a mesh model using Geometry Editor